some bug fixes, manifest.toml don't exist anyomre and all data for installation will be in one file name Packet.lua

This commit is contained in:
2025-10-25 10:16:33 -03:00
parent df32178372
commit e3772d0944
11 changed files with 405 additions and 22 deletions

View File

@@ -5,6 +5,7 @@ import (
"bytes"
"io"
"os"
"packets/internal/build"
"packets/internal/utils"
"runtime"
@@ -114,9 +115,16 @@ func InstallPackage(file []byte, destDir string) error {
return err
}
L.SetGlobal("data_dir", lua.LString(filepath.Join(destDir, "data")))
L.SetGlobal("DATA_DIR", lua.LString(filepath.Join(destDir, "data")))
L.SetGlobal("script", lua.LString(manifest.Hooks.Build))
container, err := build.NewContainer(filepath.Join(destDir, "data"), manifest)
if err != nil {
return err
}
container.GetLuaState()
L.SetGlobal("data_dir", lua.LString(filepath.Join(destDir, "data")))
L.SetGlobal("script", lua.LString(manifest.Hooks.Install))
@@ -145,9 +153,8 @@ func ExecuteRemoveScript(path string) error {
return err
}
L.SetGlobal("data_dir", lua.LFalse)
L.SetGlobal("DATA_DIR", lua.LFalse)
L.SetGlobal("script", lua.LString(path))
L.SetGlobal("build", lua.LNil)
runtime.LockOSThread()
defer runtime.UnlockOSThread()