Removing and writing again if the newpath alredy exists while moving, copying and doing symbolic links
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		@@ -220,6 +220,9 @@ func SafeRename(L *lua.LState) int {
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		return 2
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	}
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	if _, err := os.Stat(newname); err == nil {
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		os.RemoveAll(newname)
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	}
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	if err := os.Rename(oldname, newname); err != nil {
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		L.Push(lua.LFalse)
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		L.Push(lua.LString("[packets] rename failed\n" + err.Error()))
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@@ -262,6 +265,10 @@ func SafeCopy(L *lua.LState) int {
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		return 2
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	}
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	if _, err := os.Stat(newname); err == nil {
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		os.RemoveAll(newname)
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	}
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	dst, err := os.Create(newname)
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	if err != nil {
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		L.Push(lua.LFalse)
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@@ -298,6 +305,10 @@ func SymbolicLua(L *lua.LState) int {
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		return 2
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	}
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	if _, err := os.Stat(destination); err == nil {
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		os.RemoveAll(destination)
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	}
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	if err := os.Symlink(fileName, destination); err != nil {
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		L.Push(lua.LFalse)
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		L.Push(lua.LString("[packets] symlink failed\n" + err.Error()))
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